The Foundry has released Nuke 8, bringing new features and improvements to its compositing software.
Version 8 adds a number of new features to Nuke, including a new Dope Sheet timeline (right) and Text node, improvements to grading and colour correction, a Camera Tracker update and new 3D tools.
Clearly impressed by the update, Head of Nuke at The Mill, Hugo Guerra, said during the Nuke 8 launch event: "This update of Nuke cements it as the most powerful compositor in the market today. It doesn't matter if you are making a film, a commercial, a TV show, game cinematics or creating an art installation, you will never be disappointed with its unique scalability and raw versatility."
Nuke 8 is available to buy now from The Foundry's website. There's a free 15-day trial available, after which you'll pay £2,499 (excluding VAT) for the permanent license or £800 per quarter to rent the software.
Use the slideshow controls above and right to take a closer look at the new features in Nuke 8.
The new Dope Sheet timeline should make things easier for artists that are used to working with timeline-based compositing tools like Adobe After Effects. The new Text node (right) lets users compose, edit and animate text directly from the Viewer panel, too.
Other improvements in Nuke 8 include updates to the grading and colour correction tools. An in-panel colour wheel (right) now allows users to adjust hue, saturation and value properties.
Colour grading has been enhanced with the new Match Grade node (right) in Nuke 8.
Scope tools such as viewers for Waveform, Vectorscope and Histogram, as well as a new pixel analyser help users analyse their work (right).
The Camera Tracker has also had an update (right), which now lets artists track and solve cameras from reference stills. Plus, Nuke 8's Model Builder has greater 3D control thanks to UV creation.
Among the new 3D tools in Nuke 8 is the Viewer Capture, which lets users flipbook images from the 2D and 3D Viewer. There's also a new Edit Geo node and a Particle Cache node that should speed up rendering times.
The Wireframe Shader node (right) brings increased control over projection mapping for various visual effects, too.