Nuke Studio, NukeX and Nuke 9 set for autumn release, reveals The Foundry

Existing Nuke users will be able to access open betas of all three compositing applications in the coming weeks.


The Foundry has announced at the Siggraph animation and CG conference that version 9 of Nuke, NukeX and Nuke Studio will all be released together later this year. The company also revealed that existing Nuke users will be able to access open betas of all three applications in the coming weeks.

Previewed at NAB and top of the new range of compositors, Nuke Studio provides artists with a powerful node-based VFX, editorial and finishing studio designed to appeal to creative individuals working independently as well as collaborative teams working on quick-turnaround projects.

“Sharing technology and core architecture, users will benefit from the features and toolsets that have become industry standard in visual effects,” said Nuke product manager Jon Wadelton. “They will also have the opportunity to opt for Nuke Studio to create, manage and control an entire project either individually or within a collaborative team. A really vast amount of engineering has also been dedicated to making huge performance boosts across the board.”

Version 9 of the node-based compositor Nuke is set to offer a new native Flipbook tool, enhanced 2D format support, GPU acceleration, and performance enhancements for all users, while NukeX gains further enhancements.

“It’s a very exciting proposition for us to be able present this new ecosystem of Nuke products,” said Nuke product marketing manager at The Foundry, Philippa Carroll. “Each serves creative people looking for specific workflows and caters to the evolving way people work in post production. Both existing Nuke and NukeX users will see a wide range of feature updates and benefits in the Nuke 9 range.”

Core compositing updates in the whole Nuke 9 range include a native Flipbook tool which uses Nuke Studio technology to bring integrated and streamlined player capabilities to Nuke and NukeX


Performance updates include the Nuke EXR reader, Deep EXR reader, Particle system and Scanline Renderer

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Updates exclusive to NukeX and Nuke Studio include an overhaul of the planar tracker, which provides a single, integrated Planar Tracker node with new pattern matching algorithm to make tracking featureless planar surfaces possible


There are enhancements to Kronos, Vector Generator and Motion Blur 2.

A new motion estimation algorithm has been added to improve the quality and temporal consistency of retimed image sequences based on OCULA technology. This engine reduces the artefacts conventionally associated with optical flow. The Foundry said this  meant artists get results faster and with less tweaking


Collaborative functionality in Nuke Studio is intended to make it a hub for total project control. Studio lets artists share scripts, work collaboratively with annotations and version up and down.

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Nuke Studio offers in-timeline GPU-accelerated realtime effects, letting artists quickly experiment and finesse work


Nuke Studio offers a complete online editing toolkit for on-set editing, online conform, or simply knocking out quick edits.


Text effects

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Versioning clips in Nuke Studio


Built-in render farm functionality in Nuke Studio automatically uses all available resources to enhance speed and performance, either on a single machine or when connected to multiple workstations.


The Foundry claims that Nuke Studio's realtime 4K playback and combined timeline and node-graph workflow lets artists work the way they want

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Online conform in Nuke Studio


Grading functionality in Nuke Studio allows finishing touches to be applied to projects