Blur was brought in to refresh over forty characters and almost an hour’s worth of cinematic sequences to revitalise and retell some of the most iconic moments from the venerable Halo franchise.
Blur Studio worked closely with 343 Industries for the anniversary release of Halo: The Master Chief Collection, which offers the complete story of Halo’s hero, the Master Chief, for the first time on one console.
One of the biggest challenges from the outset was finding the best approach to creating a feature-film scale production under a tight timeline. Blur developed custom tools and staffed the project with nearly 160 top-level artists to meet production demands.
‘When we began this project, we immediately knew Blur was the ideal partner to help us make these 10-year old cinematics jaw-dropping for the modern era,” said Dan Ayoub, Studio Head of External Development for 343 Industries. We are thrilled with the work Blur has accomplished.”
The process started with extensive concept design of close to 40 characters and almost as many environments. The project deepened the company’s longstanding, collaborative relationship with Xbox, and also tapped Blur’s sensibility for storytelling combined with a genuine affinity for the Halo franchise.
“The talent here at Blur is really special, and this project allowed us to showcase our ability to deliver longer format work, tell bigger stories--and basically create an animated feature in six months,” explained Franck Balson, who directed the project at Blur. “It was also an incredible honour to have the trust of Xbox and not only reimagine existing Halo stories, but also tell new stories with the prologue and epilogue sequences that bookend Halo 5: Guardians.”