Just like last year, Adobe has unveiled new versions of its video and animation tools just before the IBC broadcasting and post-production conference in Amsterdam. We're assuming these will be the 2016 versions - the updates to After Effects, Premiere Pro etc that were released over the summer were called version 2015.3.
Adobe hasn't when the updates will be out beyond 'Autumn 2016' (well, they actually said 'Fall 2016' but we'll translate that from US English for you). However, past experience says that'll likely be in November.
So what's in store in After Effectws CC 2016, Premiere Pro 2016, Prelude 2016, Character Animator 2016 and Audition 2016? Read on to find out.
You can now access more of Cinema 4D from within After Effects - rather than going out to the bundled Cinema 4D Lite (or Cinema 4D R18). 3D elements that you create within After Effects - eg extruded shapes or text - can be rendered by Cinema 4D's CineRender engine in your preview windows.
To do this, you select Cinema 4D as you're renderer rather than Standard or Raytraced. Adobe says that this improves performance "without the need for specialised hardware" - by which they mean an Nvidia graphics card. The Raytraced renderer is slow unless accelerated using a graphics card - but the way that it was written mean that it had to be an Nvidia card or chip.
The Cinema 4D renderer should boost performance for those with non-Nvidia chips - especially Mac users as all of the recentMac Pro, MacBook Pro and iMac models have used AMD graphics chips.